Apparently, `override` was not the correct keyword :-)
@ -152,7 +152,7 @@ namespace QuickPlay
await currentPlayer.Play(song);
}
protected override async void OnResume()
protected new async void OnResume()
{
base.OnResume();
@ -170,7 +170,7 @@ namespace QuickPlay
// Refresh player info
OnPlayerUpdate();
protected override void OnDestroy()
protected new void OnDestroy()
base.OnDestroy();