/* * main.c: the daemon itself */ #include #include #include #include "config.h" #include "trie.h" #include "tasks.h" void shutdown(int sigval); static int sockfd; int main (void) { openlog(cfg_log_ident, cfg_log_opt, cfg_log_facility); //I will probably close its fd a moment later, FIXME // No arguments, if you want something, go change source, according to documentation. daemonize(0); // Load saved state -- variable values and tasks trie_load(); tasks_load(); // Set basic signal handlers struct sigaction *term_sigh = (struct sigaction *) malloc(sizeof(struct sigaction)); term_sigh -> sa_handler = &shutdown; term_sigh -> sa_mask = 0; term_sigh -> sa_flags = 0; sigaction(SIGTERM, term_sigh, NULL); struct sigaction *chld_sigh = (struct sigaction *) malloc(sizeof(struct sigaction)); chld_sigh -> sa_handler = SIG_IGN; // We don't care for children chld_sigh -> sa_mask = 0; chld_sigh -> sa_flags = SA_NOCLDWAIT; sigaction(SIGCHLD, chld_sigh, NULL); // Setup a socket to listen on sockfd = socket(AF_UNIX, SOCK_STREAM, 0); struct sockaddr_un addr; addr.sun_family = AF_UNIX; memcpy(&addr.sun_path, cfg_socket, strlen(cfg_socket)); bind(sockfd, (struct sockaddr *) &addr, sizeof(struct sockaddr_un)); listen(sockfd, cfg_sock_maxclients); // Everything prepared syslog(cfg_log_facility | LOG_INFO, "Started"); // Main loop: (everything else is handled by process() and signal handlers). while (true) { int fd = accept(sockfd, (struct sockaddr *) &addr, sizeof(struct sockaddr_un)); process(fd); } syslog(cfg_log_facility | LOG_CRIT, "Escaped infinite loop!"); return 5; } void shutdown (int signum) { trie_save(); tasks_save(); close(sockfd); unlink(cfg_socket); }